Luckily this is manageable as long as you have a steady supply of cigarettes. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? Horrible for new players, but experienced players shouldnt be getting scratched often, if at all. In order to survive, you do have to put in a little more effort, but you earn more points in return. Growing crops is great, but the benefit from farming skill is not significant enough. @keyframes _1tIZttmhLdrIGrB-6VvZcT{0%{opacity:0}to{opacity:1}}._3uK2I0hi3JFTKnMUFHD2Pd,.HQ2VJViRjokXpRbJzPvvc{--infoTextTooltip-overflow-left:0px;font-size:12px;font-weight:500;line-height:16px;padding:3px 9px;position:absolute;border-radius:4px;margin-top:-6px;background:#000;color:#fff;animation:_1tIZttmhLdrIGrB-6VvZcT .5s step-end;z-index:100;white-space:pre-wrap}._3uK2I0hi3JFTKnMUFHD2Pd:after,.HQ2VJViRjokXpRbJzPvvc:after{content:"";position:absolute;top:100%;left:calc(50% - 4px - var(--infoTextTooltip-overflow-left));width:0;height:0;border-top:3px solid #000;border-left:4px solid transparent;border-right:4px solid transparent}._3uK2I0hi3JFTKnMUFHD2Pd{margin-top:6px}._3uK2I0hi3JFTKnMUFHD2Pd:after{border-bottom:3px solid #000;border-top:none;bottom:100%;top:auto} Expensive, prevents you from taking slow healer, mostly useless. One thing that I didnt take into account when making that list is the fact that to pick these positive traits, youre going to have to take some hits. Players have shared screenshots of thousands and thousands of cigarettes in their inventories. Every traits related to weight and fitness/strenght can evolve/go away. You can test this all out using the debug mode of PZ. And when You have 9 fitness it's not going to cause any problems, so probably even 4/5 if you have 9 fitness. Ideally paired with fire officer so you can pick underweight and still keep athletic. Handy - little carpentry boost, considering additional construction health there won't be random hordes of zombies coming to your base late into the game, so no real need for more durable constructions in SP. Costs - 2 points (reduces points) Effect - Increases reading speed by 130%. Becomes a less of an issue with fast learner, but having high levels in weapon skills is essential for combat. This will keep your high tier weapons usable for longer. ._3bX7W3J0lU78fp7cayvNxx{max-width:208px;text-align:center} It's a complete joke as-is. You'll never get cold in this game (on default climate settings) with all the access to clothing layers, and how unpowered buildings magically heat for huge amounts. For that reason, here is a list on the 10 best negative traits that you can get on your character in Build 41. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[728,90],'setreadygame_com-medrectangle-3','ezslot_7',112,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-medrectangle-3-0'); Advertisementsif(typeof ez_ad_units!='undefined'){ez_ad_units.push([[336,280],'setreadygame_com-large-mobile-banner-2','ezslot_6',154,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-large-mobile-banner-2-0');As you need a good balance between points spent and actual hardships of your character, the list will generally try to find a good balance between play-ability and points saved for good traits. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . Feeble and Weak: 3/5 strength is much easier to level than Fitness, and is also less important. Handy: 5/5 literally the only trait to give Maintenance, AND the only trait to give Carpentry. ._2Gt13AX94UlLxkluAMsZqP{background-position:50%;background-repeat:no-repeat;background-size:contain;position:relative;display:inline-block} Chances are you are taking a character with an occupation and already have an idea on what which weapons you wish to skill up. Lastly, the bonus that thick skin provides is so negligible that its not worth the points. The name of the game is avoid being attacked at all costs since any damage from a zombie can be a death sentence. The negative effects from these traits will not last. The extra speed will often cause you to crash and badly injure yourself, even with cruise control. Brave will cost 4 so you will essentially get a free point and not too much risk of panic. inconspicuous actually sucks. Ive told my friends who are new to the game to take thick-skinned to start off with until theyre more comfortable to take the training wheels off. Will have its effects lessened over a few months, though. Because of this, we would recommend giving it a try as it can easily help you get a high-cost positive trait. Way more than exercise. Traits are positive and negative bonuses that you can apply to your character in Project Zomboid. I agree that dexterous is mandatory and I couldnt play without it. Before posting try the sledgehammer. Nimble increases your move speed in combat stance but is almost impossible to level without some kind of boost. Each trait takes a certain amount of points away from the player's total of points, so they will also need to select negative traits to balance trait point count. I'd rate it much higher, especially for newer players as it will help prevent deaths. One tiny mistake and the character youve had for a few in-games weeks/months is gone and so are your skills. I don't understand why people like it. Napkin math puts all of that together as +42 trait points that either can be worked off or will eventually become irrelevant. I'd put Dextrous at 3. The extra speed will often cause you to crash and badly injure yourself, even with cruise control. Obviously you wont be able to take these traits together but you can match it with others that reduce fitness as well. For only 2 points, this trait is a steal. The farming skill itself isn't THAT useful though and your points will often best be spent elsewhere. Only worth taking if you have slow modded vehicles. Note: the ratings are aimed towards new players on default settings. Sure, reading will be a bit slower that normal but when you can triple the speed of the game whenever you wish to skip the reading, it doesnt really matter. Strength is difficult to level up, dont take this. Prone to illness + outdoorsman somewhat cancel out for +2 points. I never play without it. As such, the negative traits we have chosen are quite possibly the least harmful ones in the game. These two are weird. Some traits in Project Zomboid can't be picked at the same time, however, you can pick both Underweight and Fit, which seem to cancel each other out. Both fitness and strength are very hard to level up. Expensive, though. The Weak Stomach trait causes the player to have more food illnesses but is easily avoided if you watch what you eat in the game. New comments cannot be posted and votes cannot be cast, The subreddit for Project Zomboid. High Thirst Points: +6 Effect: 200 percent increased thirst. I imagine most players that die in combat die because they weren't backing away fast enough. 1. Of course things like cats eyes will be more useful when the world is set to pitch black nights, and other perks have specific uses to peoples playstyles so you may find them occasionally more useful than I may have rated them. The +2 boosts will be insanely useful from the early to late game. Reading skill books is often a useful way to pass time and alleviate boredom during times when you don't want to go outdoors- in rain, fog or darkness for example. If anything the two numbers should be swapped, but as knowing how they work and having experience with the game, I'd put them more at like graceful 3 inconspicuous 2. Don't take it if you're planning on using an axe as a main weapon. Those player single player can consider this one 2 free points as in single player you have the ability to speed up and slow down time when you wish. Project. Generally the characters of mine that survive the longest are the ones that almost never get into any contact with zombies at all. Because of this, it's an easy +4 points that can be used to get an extra positive trait. Description: Panic when performing first aid on self, cannot perform first aid on others, gets stressed when bloody. And do they have any negatives that stick forever? ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px} Though its hard to justify taking for 8 points. They need to give it more features and make it much stronger. Many months ago I did a list on my top 10 best traits in Project Zomboid. Multiple presets can be made to save a combination of a profession and multiple other traits which offer utility to the players that are eager to get right into the action. The effects of this trait will eventually get better and better as you play through the game. Understandably it can be annoying that you cant perform first aid on any others if youre playing multiplayer but as long as one of your friends is decent at first aid you can always have them patch you up. Speaking of underweight as a negative trait.. Keep up the good work. First aid is not. For more information, please see our In order to start playing, your points must have a total of 0. January 15, 2022 by Jeff Project Zomboid is a zombie survival RPG with very deep mechanics. You still can hear zombies that are sneaking up on you if you're actually listening to the game, the sound is just a bit muffled. In addition to slow reader and slow learner, it looks like pacifist is just an XP penalty for weapons, so it could be taken alongside them if you're willing to put up with all that extra grind. Best Positive Traits in Project Zomboid Build 41, How to cure and fix Nervous Wreck moodle in Project Zomboid, How to barricade and board up windows in Project Zomboid, All Project Zomboid Moodles and how to deal with them, All comments must be on topic and add something of substance to the post, Do not attempt to start a poll in the comments, We reserve the right to remove a comment for any reason, Do not impersonate a staff member or influencer. I think speed demon also increases your gas consumption so thats yet another reason not to take it. Even with prone to illness and prolonged periods of being soaking wet I've never caught a cold. Though all of them are useful in their own ways, the following traits are the best to pick up. Cooking is so useless taking this for -6 will hurt your character. +1. The ones that can be remedied are, from the top of my head: Very Underweight, Underweight, Overweight, Obese - all weight ones can be managed through nutrition intake. Inconspicuous and Graceful: you probably didn't look into how these work. Useful for stealth, but stealth skills will always be far, far more useful to level up. Copyright 2023 Pro Game Guides. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Privacy Policy. Luckily, we will go over some of the best negative traits we like to pick during our playthroughs. Tailoring is a massively overlooked skill and starting XP boosts to tailoring are few and far between. For experienced players this can actually be a positive-ish trait once you get past the early game. It's entirely unnecessary. This also reduces your base fatigue rate by a good amount, meaning that you avoid the horrendous tired debuffs for longer. Related: Best Positive Traits in Project Zomboid Build 41. Also makes vehicles louder. What pacifist actually does is lower the experience gain for weapon-related skills. Its also very cheap considering the bonus. High Thirst is great for a few extra points. Not bad per se, just not worth the points. Also prevents you from using the radio for weather/helicopter event warnings. Check near gas stations and inside residential homes and youre bound to come across some cigarettes to sate those smoker cravings. You can really live without this one, 6 points is costly too. Maybe not deadly, but you will attract a few more zombies. the new exercise system introduced into the Build 41 version of the game, 10 best traits to take in Project Zomboid, How to Forage in Project Zomboid Build 41.60 (Search Mode), How to Stitch Wounds in Project Zomboid Build 41. Smoker means that the longer your character goes without smoking the more gradually unhappy they will get. I'd love to hope in Discord and go over some mechanics of the game in debug mode while streaming if anyone is curious! /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/IdCard.ea0ac1df4e6491a16d39_.css.map*/._2JU2WQDzn5pAlpxqChbxr7{height:16px;margin-right:8px;width:16px}._3E45je-29yDjfFqFcLCXyH{margin-top:16px}._13YtS_rCnVZG1ns2xaCalg{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex}._1m5fPZN4q3vKVg9SgU43u2{margin-top:12px}._17A-IdW3j1_fI_pN-8tMV-{display:inline-block;margin-bottom:8px;margin-right:5px}._5MIPBF8A9vXwwXFumpGqY{border-radius:20px;font-size:12px;font-weight:500;letter-spacing:0;line-height:16px;padding:3px 10px;text-transform:none}._5MIPBF8A9vXwwXFumpGqY:focus{outline:unset} 25% slower xp gain with weapons. Did any of the traits surprise you and do you think that you are going to take some of the traits that Ive mentioned in the post on your next play-through? Eventually Claustrophobic will wear off in Project Zomboid as well. All you need to do to overcome the drawback of this trait is carry an extra water bottle in your bag. The character will not spawn until "Points to Spend" is higher than a negative number or equal to zero. The only reason it isn't more highly ranked is after a few months you get less and less panic from zombies anyway. It's actually difficult to keep weight on my character with how much I jog around, which as I've found with the Minimal Display Bars mod, burns a ton of calories. Find the official Discord here: ._12xlue8dQ1odPw1J81FIGQ{display:inline-block;vertical-align:middle} I mostly agree with you, with differences probably coming from differences in play style. ._3Qx5bBCG_O8wVZee9J-KyJ{border-top:1px solid var(--newCommunityTheme-widgetColors-lineColor);margin-top:16px;padding-top:16px}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN{margin:0;padding:0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center;margin:8px 0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ.QgBK4ECuqpeR2umRjYcP2{opacity:.4}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label{font-size:12px;font-weight:500;line-height:16px;display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label svg{fill:currentColor;height:20px;margin-right:4px;width:20px;-ms-flex:0 0 auto;flex:0 0 auto}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_{-ms-flex-pack:justify;justify-content:space-between}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_ svg{display:inline-block;height:12px;width:12px}._2b2iJtPCDQ6eKanYDf3Jho{-ms-flex:0 0 auto;flex:0 0 auto}._4OtOUaGIjjp2cNJMUxme_{padding:0 12px}._1ra1vBLrjtHjhYDZ_gOy8F{font-family:Noto Sans,Arial,sans-serif;font-size:12px;letter-spacing:unset;line-height:16px;text-transform:unset;--textColor:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColorShaded80);font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;color:var(--textColor);fill:var(--textColor);opacity:1}._1ra1vBLrjtHjhYDZ_gOy8F._2UlgIO1LIFVpT30ItAtPfb{--textColor:var(--newRedditTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newRedditTheme-widgetColors-sidebarWidgetTextColorShaded80)}._1ra1vBLrjtHjhYDZ_gOy8F:active,._1ra1vBLrjtHjhYDZ_gOy8F:hover{color:var(--textColorHover);fill:var(--textColorHover)}._1ra1vBLrjtHjhYDZ_gOy8F:disabled,._1ra1vBLrjtHjhYDZ_gOy8F[data-disabled],._1ra1vBLrjtHjhYDZ_gOy8F[disabled]{opacity:.5;cursor:not-allowed}._3a4fkgD25f5G-b0Y8wVIBe{margin-right:8px} I tested it and i dont think organized applies to the player's inventory. Along the same lines as thin-skinned Hemophobic is another great trait for those that are pretty good at avoiding combat. 22. r/projectzomboid. and the bonus to build times and construction strength are great too. The reason is because the penalty is given to you from being overweight, and not picking the trait itself. Just watch life and living and read books for the first week to level cooking. Late, but the thing with Short Sighted in this particular guide from OP is just that at the moment it's seemingly free points, so they don't personally use it. A lot of people are happy being slowpokes. Although it seems daunting at first, a good source of water is really not that hard to come across. Comments are on moderation and will be approved in a timely manner. This will only really become a problem if you are playing in a multiplayer server. It is 99% the answer to all these posts. Consensus I've gotten from others on Cat's Eyes definitely makes it at least a 3. Horrible. You gain a form of 'Brave' after surviving long enough. NEVER take this. Looking through the list, I think you got them all. It doesn't really change anything as reading in Project Zomboid is already slow at normal speed. Both of these traits will make your character pretty much useless when it comes to running around or doing anything at the start of the game. Most persist. A great one to take with pacifist is Fast Learner as it will end up in a net positive multiplier for weapons. Someone feel free to correct me if I'm wrong. You will amass a whopping 8 points to use on some other positive traits as well. Pretty much a non-issue with certain weapons that can consistently one-shot even at low skill levels. Brave Underweight - 6 points. Description - Increases reading speed and takes less time for books. And leveling up shooting is fairly easy with so many zombies and a few boxes of shotgun shells. New comments cannot be posted and votes cannot be cast. Short Sighted only affects foraging radius and makes no difference to actual perception sight. And disease can be avoided by spacing out crops. This also applies to backpack storage but is still a convenience perk. Positive Traits: Speed Demon 1/5 Waste of one point. This trait would be a hard sell even as a negative. You call it a "waste of points" yet for some reason still give it a 2. Just sleep through the nights or carry a flashlight, its that easy. Also makes vehicles louder. Gymnast - lightfooted helps with stealth which is meh, so it's 5 points for nimble, but it's totally worth. Water is easy to obtain. Here you will find what we consider the best positive traits to choose in Project Zomboid. Unlike in real life, being a smoker in Project Zomboid is not all that bad and doesn't cause any health risks. ._3oeM4kc-2-4z-A0RTQLg0I{display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between} Stay aware of your surroundings and it wont be a problem. You will wake up close to tired. 4 points, too. When you're trying to coral zombies, Keen Hearing let's you see how far zombies are following behind you without having to constantly spin around and risk having the slow down let them catch you. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. You can just eat more or less and eventually it will be free points. This is intended to be more a general guide for new players- what to consider taking and what to absolutely avoid. On the flip side weak is very good points for this reason. Only downside is sometimes you have nothing to do in a day, leaving your character to get bored and depressed, but thats what sleeping pills and exercise are for. To achieve this, you will need to balance out positive traits with negative ones. This in turn will help your character not to get panicked as quickly. As long as you arent fighting zombies in melee combat non-stop theres no reason that should need first-aid. Overweight/Underweight can be remedied with the appropriate food intake, i think you can get desensitised after killing a shit-ton of zombies - not 100% sure tho. When fast forwarding tasks, it gives you enough time to react and kill surprise zombies. 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